The challenge of sustaining narrative in video games

Posted: March 6, 2013 in Quotation
Tags: , , , ,

❝Since games are driven so much by gameplay and level design, part of the challenge of being a game writer is making the story work even when the gameplay or levels change or if there is something that is added to the game which would be really fun to play but might not make total sense in the story. You have to try to make it make sense. That’s really one of the big parts of a game writer’s job, I think, making sure the narrative still works even when things in the game work against the narrative.❞

— Haris Orkin, from “What In The World Do Video Game Writers Do? The Minds Behind Some Of Last Year’s Biggest Games Explain,” by Phil Owen

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s