Posts Tagged ‘unspoken interaction’

❝…the truth is that everyone’s right and that game narrative is all of those things: it’s organic magic, it’s a manufactured product; it’s the soul of a game, it’s trivial and unnecessary; it’s profound, it’s stupid fun. It’s words you write, it’s sound, it’s scripted, it’s environmental, it’s unspoken interaction, it’s a feeling, whatever.❞

— Robert Yang, “More Talk, More Rock…

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